Tuesday, August 19, 2008

Ghost Hunters International - Slovenia & Slovakia

Predjama, Slovenia investigating Predjama Castle. Now it really feels international! This place is SO cool looking. It's built into the side of a mountain on top of a natural cave where people lived before building the castle. The castle sports a torture chamber which seems to be the hot spot in the castle. The usual voices and footsteps are heard throughout but mostly in the courtroom and torture chamber.
Andy & Brandy start with EVP work in the cave. Brandy asks the spirits to make a noise and they hear a noise. To be sure it wasn't coincidence, she asks again for them to make a noise and, again, they hear a noise. She asks a third time to confirm and is rewarded with yet another noise in direct response to her questions. Andy discovers the cave is full of quartz crystal which he says stores energy and information (any video?) and could be the source of the noises.
Dustin, Rob & Barry in the torture chamber get a vibration from one of the torture devices when the spirits are asked to move one of the devices.
During the review of audio tapes, voices are heard but it is not known what language is being spoken. On the full spectrum camera, Barry catches a misty object moving up behind Dustin in the torture chamber. When Barry tells Dustin what is happening, Dustin turns around and the object disappears.
Rob declares the castle haunted and the evidence is enough that the castle manager says he is quitting his job!
Now it's on to Cachtice, Slovakia and Cachtice Castle. This is the castle where Countess Elizabeth Bathory killed 650 young girls in order to bathe in their blood believing that would keep her young. I'll stick with my Olay moisturizer thank you! Reports are of apparitions of an old lady, possibly the Countess, as well as a young lady crying.
The castle is in ruins but there are tunnels under the castle which houses the room where Elizabeth killed the girls. The castle has a very interesting past but unfortunately the team doesn't find any evidence and finds the castle not haunted. Double D

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